Bridging the Gap Between Sales and Marketing


Even though each sales rep works towards their own quotas and goals, succeeding in sales requires a team effort – because when the

Read More


10 Fundamental Principles of Experience Design


LH-10-Principles-of-Exp-Design(1)_Page_01

Customer experience is the interaction between a company and the customer over the entire customer journey.

Read More


10 Fundamental Principles of Experience Design – Part 2


Exp-Design-816x510-2

A few months ago, we published Part 1 (10 Fundamental Principles of Experience Design), of a 2 part series on the 10 fundamental principles of experience that guides our work at LiquidHub. In that post, we did deep dives into

Read More


Researchkit: Getting Paid For Who You Are


Researchkit-launch

Apple’s ResearchKit is a promising new method for gathering medical research data but what if someone developed a revenue model that paid data contributors? That was a questions I asked

Read More


Is Apple the Next Hermes?


9F395BFF-5719-4181-B9DE-4F54F52E0542

Unless you live under a gargantuan luddite rock, you already know Apple will launch the Apple Watch on Monday, March 9th. And everybody is handicapping how good it’ll be, how many Apple will sell (projections range from 10-30 million,

Read More


Retail: Ready for a Mobile Revolution


apple-pay-1080x675

As a digital experience designer, it is remarkable to contemplate how much has changed since the introduction of the iPhone in 2007. Today, there are more than 1.8 billion smartphone users around the world and nearly 2 billion people using social media.

Read More


Instacart: Digitally Enabled Grocery Shopping


digital-grocery-2

In an era where just about anything you want can be ordered and delivered right to your door – generally on the same day and often within the hour, it’s surprising that grocery delivery services aren’t more ubiquitous.

Read More


The Path Towards a Consumer Wearable Computer


composite

Private Eye (1989), the MicroOptical (1997) and The Chorder (mid 1990s), a wearable chording keyboard represent a few of the devices on display in the exhibition.

Read More


10 Fundamental Principles of Experience Design


Exp-Design

Ten fundamental principles of experience guide our work, and we use them to illustrate how and why we developed our UX Canvas. We’ve introduced each of the principles before (

Read More


Digital Hotel Innovation & User Experience


Hotel.Digital.Featured

“Welcome Mr. & Mrs. Traveller to the innovation hotel. We’re making it easier and faster to get into your hotel room by reimagining the travel experience, and we remember your preferences for the temperature setting in your room,” said a doorman never.

Read More


Startups We’re Following – The Connected Home


connectedhomefeatured

Startups We’re Following – Connected Home

Connected homes are driving adoption of the Internet of Things for most people, and it’s startups that are bringing many of the devices to the market.

Read More


Startups We’re Watching – Transportation


Untitled-1

Transportation is huge — so startups are naturally trying to address this market. More than one billion vehicles exist globally, while Americans drive an average of 14,000 miles per year and navigating this market could yield boundless opportunities.

Read More